HYPERCHARGE: Unboxed Linux Version Now Picks Up Windows Servers

HYPERCHARGE: Unboxed Linux Version Now Picks Up Windows Servers
While it was already big news that HYPERCHARGE: Unboxed (first/third-person shooter with toy soldiers) got a Linux port last Thursday, what’s even better is the in-game servers are now cross-platform between the Windows and Linux clients. Previously, the Linux version did not pick up any servers that were hosted on Windows, but after getting in touch with the developers, I can now confirm the servers work between the two operating systems.
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Steam Deck Now Shipping Twice a Week

Steam Deck Now Shipping Twice a Week
A little late on this one, but I thought I’d mention it anyway since a lot of us are still waiting for the Deck to get into our hands. Lawrence Yang from Valve had told IGN back in February that the company would be producing Steam Decks by the hundreds of thousands beginning in April. Looks like they lived up to their promise: instead of emails going out once a week to reservation holders, they’re now going out twice a week during certain weeks, on Mondays and Thursdays.
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Need to ‘Unsnap’ Your System? Try Unsnap

Need to 'Unsnap' Your System? Try Unsnap
Ubuntu has a lot of hate. Snaps are part of the reason for the distaste of the distro. Well, if you happen to be using Ubuntu, you no longer have to use them, thanks to unsnap. Unsnap runs a script that not only removes all Snaps from your system, but also installs the Flatpak version of the application if it’s available. Image credit: Popey’s GitHub Repo For the time being the script only works on Ubuntu, and is in pre-alpha stage, but other distros could be supported via contributions.
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Project Heartbeat Updated, Adds New Song and Audio Engine

Project Heartbeat Updated, Adds New Song and Audio Engine
Project Heartbeat – a rhythm-based game available natively for Linux – recently received an update that, according to the developer, is “the single biggest update in terms of technical stuff we’ve done since the game was released over two years ago in March 26th 2020.” First, a new song was added: “Love Sacrifice”. Next – and what is probably the biggest change – is a brand new audio engine has been incorporated into the game, called the Shinobu audio engine.
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GE-Proton7-12 Out Now, Enables GameMode By Default

GE-Proton7-12 Out Now, Enables GameMode By Default
GE-Proton7-11 was released yesterday. This now automatically enables GameMode for any game run through this version. A user no longer needs to add gamemoderun %command% to their Steam launch options. The release also comes with the usual updates to dxvk, vkd3d-proton, and dxvk-nvapi; they’re using the latest commits. Proton Experimental (bleeding edge wine build) has also been updated. Build-specific updates have been added from upstream Proton. Not too long after the release, a hotfix was added that allows New World to be run, since the EAC .
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InfiniTime 1.9.0 Released, Adds New Watchface

InfiniTime 1.9.0 Released, Adds New Watchface
The PineTime is a smartwatch powered by open-source firmware. One such popular firmware to run on the PineTime is InfiniTime. This weekend, InfiniTime received a decently-sized update, codenamed “Limeberry”. This update includes a new terminal-themed watchface, the ability to turn Bluetooth on or off with the flip of a switch, improved notifications, improved heartrate measurements, an improved alarm clock, a few bug fixes, and a few other features. In addition, code has been cleaned up and integration with the InfiniSim simulator has been improved.
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Observing a Week’s Worth of Traffic on LGC

So I thought I’d have a little fun today and present a summary of the stats LGC has received over the past eight days since the Plausible Analytics went live. I will probably make this a thing at the beginning of each month where I summarize the stats for the month prior. I’ve had 3.7k unique visitors and 5.6k total pageviews in just a week. That’s a lot for a site that’s brand new.
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News Round-up for March 25-April 1 (elementaryOS drama, SteamOS on PS4, x86 games on ARM, and plenty more)

News Some drama going around concerning the workforce behind the elementaryOS project. Cassidy James, one of the core developers behind the distro, recently left after working on the project for over 10 years It’s possible to run x86-based games on ARM thanks to box86 A game that’s been out for a few years recently got a Linux port: HYPERCHARGE: Unboxed. It’s also Steam Deck Verified. Just be aware that, for the time being, the Linux servers are not yet cross-compatible with Windows servers.
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Super Mario Odyssey Ported to PC! (Linux Included!)

Super Mario Odyssey Ported to PC! (Linux Included!)
Well, here comes a shocker. It seems like Nintendo has finally given up the battle. After DMCA-ing the crap out of YouTubers who post videos of the Steam Deck emulating Nintendo Switch games, as well as shutting down unofficial, fan-made projects that make use of their IP, I think Nintendo is finally giving their fans what they want: a proper port of one of their first-party titles on a platform other than their own.
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Distro Spotlight: WinesapOS

Distro Spotlight: WinesapOS
Ever wanted to use SteamOS 3.0 on a device outside of the Steam Deck? Well, winesapOS makes that possible. The name of the project is derived from Wine, the compatibility layer that allows Windows software to run on Linux, and also how the developers “develop on Macs and ship drivers for them.” The distro was created by Luke Short, a sales engineer at VMware and technical writer for Android Police.
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