Slippi: Getting it Set Up on Linux
Super Smash Bros. Melee. The game I will cherish to time indefinite. I won’t spend this article on my fascinations with this game (although I may do that in a separate post); let’s get right to the point. Let’s get this game set up on your Linux machine (and maybe your Steam Deck?) so you can start playing the game online with others…with rollback netcode! The process really isn’t that complicated, but this guide should give you some tips on how to get the best experience.
Fedora: The New Ubuntu?
I happened to be subscribed to The Linux Experiment’s YouTube channel. I noticed a new video he posted yesterday regarding the strengths Fedora has over the last couple of months he’s used the distro. Other mainstream Fedora users include Adam Adamou, chief strategy officer at OverActive Media (esports organization), and the developer of Proton GE. And now Nick is the latest to join the Fedora crusade.
Canonical had paved the way to Linux adoption; Ubuntu had a decent software lineup, an easy-to-use interface, and it was “pushing innovation in the desktop space.
New DualSense Controllers Feature Thicker Springs for Triggers
Steve from TronicsFix released a video less than two weeks ago where he tore down three new DualSense controllers from Sony. The newer models – the pink, purple, and light blue – seemed to have a slightly different motherboard layout. But what he found out as he was taking it apart was the analog sticks could potentially be upgraded.
The potentiometer is the same color all around – before, there was one side where the color was different.
Newsletter Added
I’ve added a newsletter service for those of you who wish to get their LGC news delivered to their inbox. The newsletter is hand-curated, powered by TinyLetter, and will be sent every night around 10-11 PM EST. The newsletter will contain the posts that were made on that day. If I can figure it out I will try to make the newsletter feed automated and sent at the exact time every night.
Getting the Best Experience for GRID Legends on NVIDIA
If you have GRID Legends but have been tired of the constant crashing on NVIDIA graphics cards, well, I may very well have a solution to that.
The TL;DR of this article is essentially:
add dxvk.conf to the game’s installation directory, then add dxgi.nvapiHack = False to get rid of the AMD driver error on launch Use Medium graphics settings or lower to avoid crashes I got GRID Legends as part of my subscription to EA Play.
Ryujinx Now on Flathub
As the Steam Deck has seemed to launch a new foray of Flatpak-based applications, Ryujinx is the latest to join to crusade. The request was made on the project’s GitHub issue tracker two years ago. Now it’s finally available on Flathub.
The announcement was posted just a few hours ago on their Discord channel. You can install Ryujinx on the Steam Deck now with the Discover app. Apparently there’s at least 91 of you who have a Steam Deck and are part of the Ryujinx Discord, so go ahead and give it a shot!
An Interview with Álex Román, Project Heartbeat Developer
I had the pleasure of interviewing a game developer who works on Project Heartbeat – a rhythm-based game written in Godot 4. Álex developed this game on Arch Linux. Pretty much every tool that he used in the development process is open-source, albeit for the Steam SDK. As LGC cares deeply about native Linux games, let’s get some insight into the development of Project Heartbeat. (Bold has been added by me.
Nickelodeon All-Star Brawl Gets Much Needed QoL Fixes
Nickelodeon All-Star Brawl (NASB), the game that closely follows the trails of Super Smash Bros. as far as fighting mechanics go, has received an update today. When I had reviewed the game on Boiling Steam back in October, I had a few complaints regarding the character selection screen resetting after leaving the Rules menu and no timer for those who are away from their keyboard when matchmaking online.
Fortunately for us, those issues have finally been fixed.
Someone Built a GameCube Portable (And a Good-Looking One, At That)
We already know the Steam Deck can handle GameCube and Wii games through emulation quite nicely. But notice that keyword: emulation.
Well, someone by the name of GingerOfOz took the liberty of taking apart a Wii to get access to the motherboard, trimmed out a tiny section of it, 3D-printed some case parts, a few circuit boards, and tiny GameCube-style buttons, then crammed all the parts together with batteries inside a tiny chassis that resembles closely to the Game Boy Advance SP.
The State of Ryujinx, the Nintendo Switch Emulator (February 2022 Edition)
The Ryujinx team has assured us that, despite February being a short 28 days, they paid back an “avalanche of improvements, fixes, additions and ongoing project work.”
First thing’s up is Vulkan progress. Check out the video below for a comparison of single-threaded SPIR-V (the shader language for Vulkan) on Super Mario Odyssey vs. multi-threaded:
Implementing this obviously wasn’t easy, but looking at the results, it seems the effort really paid off.