Four Linux Nerds Talk About the Steam Deck
Gardiner Byrant, Liam Dawe from GamingOnLinux, Jason Evangelho from Forbes, and Nick from The Linux Experiment got together to discuss their thoughts about the Steam Deck and how it has changed their gaming habits. They also talk about the future of native Linux games, inform Jason about the Steam Machine initiative and what happened to them.
There’s apparently a lot more that they talked about, as so far Liam and Gardiner have only uploaded small clips of the entire discussion.
To-Do List Added to GitHub
As the title of the post mentions, I have now added a to-do list for LGC on the GitHub’s README file, including new features to add to the site, bug fixes, and future planned articles. This is so you can get an idea of content to look forward to, and it also serves as a reminder for me what I need to work on. Note that some articles have lower priority than others and may not be worked on.
So I Got the New Kudu by System76
Oh yeah kid, a new (refurbished) laptop in all it’s glory. Here’s some photos:
Comes with a Ryzen 9 5900X, a RTX 3060, 16 GB DDR4 RAM clocked at 3,200 MHz, and 500 GB of PCIe Gen 3 storage. Full review, including benchmarks, will be on Boiling Steam. Reason for this is, LGC is too new to be asking for hardware review units at this point; when I asked for this unit I was writing for BS at the time.
Kirby Looking Amazing on Linux
The demo for Kirby and the Forgotten Land was released on the Nintendo eShop a day less than a week ago. Pretty good game if I say so myself, albeit for the somewhat unsettling Mouthful mode. I dumped the demo and put it on my desktop, and, of course, it runs day one on Ryujinx, the Switch emulator. Lots of stuttering (that’s the shaders getting cached), but after the shaders have been cached it runs decently.
Your (Weekly?) Dose of Steam Deck News
My acquaintance (and who I work for on a freelance basis), Gardiner Byrant, has released a new video today on his YouTube channel that covers a wide swath of Steam Deck news since the time the device went “live” on February 25th.
In it he covers Proton updates, specific games that were updated to have better Steam Deck support, how Valve has made development for the Steam Deck easier, Bungie’s distaste for the Steam Deck, unofficial testing for titles on Deck through GamingOnLinux, the interview with Gabe from IGN, accessories for the Deck, Collabora’s collaboration with Valve on SteamOS 3.
Comments Are Now Specific to Each Post
The beauty of having LGC open-source is someone has already created a pull request to fix the commenting situation. Previously, comments were universal; they could be read across every post. Thanks to Gabriele Musco (who I assume is also GabMus from Reddit), this is no longer the case. Comments will be individual to each post.
The downside here though, is the comments that were previously posted are now gone. Don’t worry though, I have taken a screenshot of the comments so I can keep the wonderful feedback you guys had.
Feral Interactive Says No to Steam Deck Support
So I had contacted Feral Interactive – the Linux daddy when it comes to bringing games over to our beloved platform – a few days ago and had asked them if they’d be up for a Q&A. They declined (at least, for the time being), but they did tell me Total War: Warhammer III is coming to Linux in the spring. That’s actually good news: I had thought they had all but given up on porting decent titles to Linux, due to the advent of Proton.
You Don’t Need the Steam Deck to Use the New UI
I’m sure most of you reading this post are aware of the new SteamOS 3.0 that’s shipping by default with the Steam Deck, with that much-needed interface overhaul for Big Picture Mode (also, it’s Valve’s first product to hit the number 3). Well, thanks to Reddit user GB_2_, it’s possible to use the new Deck UI across any Windows or Linux desktop. For Linux, all you literally have to do is:
xPlayerOS - Automated Script for Onexplayer Handhelds
One of the contributers for the ChimeraOS distribution got in touch with me yesterday and sent a link to his GitHub project: xPlayerOS. This is a couple of bash scripts to help those who have an Intel-based Onexplayer handheld get everything they need to get set up and running on Linux. The README mentions the script was specifically tested on Pop!_OS 21.10, but it should theoretically work across any Ubuntu-based distro, and maybe even Debian.
Linux Gaming Central Now Live!
The web server is now live. HTTPS is enabled by default (man, what a PITA it was to get that set up), and you should be able to add comments to posts via Cactus Comments (no account, no approval required).
As noted in the About section of the site, Linux Gaming Central is powered by Hugo. The Terminal theme is brought to you by panr. Web site source code is available on GitHub and licensed under GPLv3.