Tunic is an isometric, Zelda-like game that was in development for some seven years. Most of the development of the game, including programming, 3D modeling, and map design, was all done by one guy: Andrew Shouldice. Andrew would later recruit other team members to help with the music and sound effects. Tunic released a few weeks ago on Steam and Xbox. Here’s my thoughts. You play as an adorable Fox, clothed in green garb (a nod to Link in the Zelda series).