Proton Experimental Fixes EA Launcher, Vermintide 2, and The Anacrusis

Despite today’s Proton Experimental update containing only three fixes, they’re good fixes nonetheless, especially if you use the new EA App in conjunction with Steam, which is apparently causing issues. If you were previously getting a blank window, that should no longer be an issue. Fixes have also been added for Warhammer: Vermintide 2 and The Anacrusis. The former should no longer throw an error when starting the game for the first time, and the latter should now display video when joining a match.
Proton Experimental Adds Compatibility for Persona 5 Royal, Gotham Knights

New update has landed for Proton Experimental. Newly playable titles include:
Persona 5 Royal UNCHARTED: Legacy of Thieves Collection Gotham Knights Fixes have been added for:
Super House of Dead Ninjas (frame hitching) Enemy Mind (frame hitching) Out There Somewhere (frame hitching) A Plague Tale: Requiem (OSK popping up on Deck) Alone in the Dark 3 (failed to launch on recent Proton versions) Lost Lands series (crashed when setting wallpaper) Haunted Hotel: Silent Waters (crashed when setting wallpaper) Jurassic World Evolution 2 (bad perf on recent Proton versions) See the patch notes on GitHub.
Steam Deck Client Beta Increases Boot Video Duration to 30 Seconds, Adds Controller-Specific Glyphs to Lock Screen (Plus Small Proton Experimental Update)

A new Deck client update has shipped to the Beta and Preview branches. Notable additions to this update are startup videos can now be longer than 10 seconds, the QAM going to the notifications tab when there’s a new message from a friend, and controller-specific glyphs have been added to the Lock Screen. Patch notes are as follows:
General:
The Quick Access Menu will now open to the notifications tab when you have new friend chat messages, game invites, or voice chat invites Notifications for Game Invites in the Quick Access Menu now have an option in the footer to accept them without having to navigate to the chat window Fixed an issue where Steam group chats with long names or descriptions could cause break the layout of the chat screen Increase boot animation max length from 10 seconds to 30 seconds Added controller-specific glyphs on the Lock screen Fixed an issue on the Lock screen where you’d have to dismiss the On-Screen Keyboard manually if you slept the device while it was up Fixed invoking the On-Screen-Keyboard while already in a fullscreen keyboard input scenario causing bad behavior.
Proton Experimental Adds Compatibility for Pico Park Classic Edition, Fix for Return to Monkey Island

New Proton Experimental update has landed today. The following titles are now playable:
Pico Park: Classic Edition Six Ages: Ride Like the Wind Darkstar One Indiana Jones and the Emperor’s Tomb Crazy Machines 3 Fixes have been added for the following:
Final Fantasy IV (3D Remake) should now have audio Return to Monkey Island should now react to mouse clicks after recent game update See the patch notes on GitHub.
Proton Experimental Update Fixes VRChat and Enables NVAPI Support for Several Titles

Today’s Proton Experimental update mostly focuses on adding a few bug fixes for specific titles, but also enables NVAPI for several others. For bug fixes, this is what’s changed:
BeamNG.drive should no longer have black textures videos should no longer be upside down in VRChat and “many other games” CoD: Black Ops II Zombies/Multiplayer should no longer hang on exit Bail or Jail demo shouldn’t crash when opening the ToS In addition, NVAPI has been enabled for the following games:
Proton Experimental Update Enables Compatibility with Unravel 2 and Zuma’s Revenge, Fixes OUTRIDERS on Deck

New Proton Experimental update has just landed. It’s a relatively small update but you’ll like it if you happen to be a fan of either Unravel 2 or Zuma’s Revenge! Both games are now playable.
In addition, performance for HROT has been improved. Fixes have been added to Civ IV and OUTRIDERS – the former should no longer crash on world creation, and the latter should no longer hang on the black screen when launching the game on the Steam Deck.
Proton Experimental Fixes Regression with Final Fantasy XIV (Also Automatically Brings Up OSK on Deck for the Launcher)

If Gabe is into something, he really means it. So when he says he’s a Final Fantasy XIV fan, he’s going to get down to business. Because now the regression with said game when using different Proton prefixes should no longer be an issue. And that’s the only game that was shown any favor with this update. Talk about dedication.
Gabe further showed his love for the RPG by adding a little extra special sauce for you Steam Deck fans out there.
Proton Experimental Fixes Assassin’s Creed: Origins Crash and Warframe’s Empty Launcher

Today’s update to Proton Experimental is a small one, but a good one for those of you who were recently experiencing issues with either Assassin’s Creed: Origins or Warframe. The former should no longer hang during gameplay after the recent update to the game, and the latter’s launcher should no longer be empty (apparently it was an experimental regression). EDIT: today’s update also enables compatibility with Rift, I had overlooked that!
Proton Experimental Now Adds Support for UNO, Disgaea 5, and Plants Vs. Zombies Garden Warfare 2

Another week, another update for the fabulous Proton Experimental. Newly playable titles with this update include:
Aquarist - My First Job Trove Disgaea 5 Plants Vs. Zombies Garden Warfare 2 Bug fixes include:
Monkey Island 2 and UNO should now be playable after an experimental regression Hardspace: Shipbreaker should now connect to online services See the patch notes on GitHub. Changes in bold are the latest to be added.
Cover image credit: cgmagonline.
Proton Experimental Update Adds Several Fixes to Launchers and Adds Network Video Support for a Few Titles

The same day the first batch of Q3 emails for the Steam Deck go out also happens to be the day we get an update to Proton Experimental, just a little over a week after the previous one. This update mostly focuses on bug fixes, ranging from the following:
the launcher for Final Fantasy XIV should no longer close if there isn’t enough space to download an update Elite Dangerous and other launchers should no longer exert strange behavior when using cloned displays Call of Duty: Black Ops II Zombies and Multiplayer should remain playable after connecting online Azur Lane: Crosswave should no longer hang on a black screen Chrono Trigger should no longer suffer from random crashing during cutscenes In addition to these bug fixes, we also have improved video playback for Persona 4 Golden.