Proton Experimental Updated, Contains Several Bug Fixes

Proton Experimental Updated, Contains Several Bug Fixes
Proton Experimental has been updated since yesterday and adds bug fixes for several games, including Final Fantasy XIV and Mortal Kombat Komplete. Changes include: Fix S&box not finding any games to join. Fix The Legend of Heroes: Zero no Kiseki Kai failing to start. Fix Cladun X2 displaying textures incorrectly on AMD GPUs. Fix We Were Here Forever hanging on exit. Fix Split/Second freezing on keyboard input. Fix LAN multiplayer in Split/Second.
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Proton Experimental Updated, Fixes New FFXIV Launcher + More Playable Titles

Proton Experimental Updated, Fixes New FFXIV Launcher + More Playable Titles
Following last week’s update to Proton Experimental, Valve/CodeWeavers are back at it once again with today’s update. Not only do we get the usual round of bug fixes and newly playable games, but those of you who previously couldn’t play Final Fantasy XIV due to the new launcher should now be able to play the game again. No way Gabe was going to let this game slip by when he plays it himself.
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Proton Experimental Updated, Adds More Playable Titles and a Few Fixes

Proton Experimental Updated, Adds More Playable Titles and a Few Fixes
Proton Experimental gets its first update for the month of May. Newly playable titles include: Gary Grigsby’s War in the East/West Beneath a Steel Sky Video playback has been fixed in: Street Fighter V Disintegration POSTAL 4: No Regerts A few bug fixes were added, specifically for Elden Ring and DEATHLOOP. The former should no longer crash after an extended gameplay session, while the latter should be able to resume after a long system suspend.
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Proton 7.0-2 Now Official, Adds More Compatible Games and Dozens of Bug Fixes

Earlier this month Proton 7.0-2 was available as a release candidate. Along with it came several bug fixes and games that are now playable on your Steam Deck. The official release is more or less the same thing as the release candidate, albeit for fixed rudder detection for Microsoft Flight Simulator and fixed video playback for Monster Train, Hardspace: Shipbreaker, Car Mechanic Simulator 2021, and Nine Sols. Here’s the official changelog:
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Trolley Problem, Inc. - A Moral Dilemma

Trolley Problem, Inc. - A Moral Dilemma
Five people are trapped on a train track. A train is coming and the only way you can prevent those five people from getting killed is by pulling a lever. That lever will cause the train to go onto another track, but the problem there is that track has one person trapped on it. What do you do? Will you let the train go to its default route, killing five, or pull the lever and let it take the alternative way and kill one?
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Back 4 Blood: Now Playable on Steam Deck/Proton!

Back 4 Blood: Now Playable on Steam Deck/Proton!
Wow. Earlier today New World became playable on Proton. Now we’ve added yet another game playable from our Steam Deck library: Back 4 Blood. If we take a look at the patch notes for this month, you’ll notice this as the last bullet under the “New Features” section: Developer Note: We have made an experimental change that we believe will make the game playable on Proton platforms such as the Steam Deck, SteamOS, and Linux.
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New World Apparently Now Works on Proton

New World Apparently Now Works on Proton
New World is a pretty massive hit. On Steam Charts, the game has recorded an all-time high of 913,027 players. Almost 18k have played as of the past hour. For a while, the game couldn’t run on Linux through Proton due to the EAC it had. But it seems like that’s no longer the case. YouTuber CTRL ALT REBOOT got some footage of the game running on Linux Mint. The Reddit post mentions “after Apex Legends was patched for EAC on Linux, it seems that now New World got the same treatment,” and noted that the game runs “fairly well” with some stuttering here and there (probably shaders getting compiled).
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Tunic - Zelda With a Side of Dark Souls

Tunic - Zelda With a Side of Dark Souls
Tunic is an isometric, Zelda-like game that was in development for some seven years. Most of the development of the game, including programming, 3D modeling, and map design, was all done by one guy: Andrew Shouldice. Andrew would later recruit other team members to help with the music and sound effects. Tunic released a few weeks ago on Steam and Xbox. Here’s my thoughts. You play as an adorable Fox, clothed in green garb (a nod to Link in the Zelda series).
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